How to Assign a Quiz as Homework (No Student Accounts)
By the Kwizzy team · · 6 min read
Homework quizzes usually fail for boring reasons. The link needs a login, half the class does not have the email address they signed up with, a younger student cannot type a long web address from the board, and by Thursday you are collecting answers on paper anyway. The quiz was fine. The logistics ate it.
This guide walks through setting a quiz as homework in Kwizzy so that students need nothing but a device and a nickname. It also covers the choices that decide whether the work is useful: how to pick the deadline, what to say to students, and how to read the results without spending an evening on it.
Decide what the homework is for
Before you click anything, decide which of three jobs the quiz is doing, because it changes the quiz you pick and how you grade it.
A practice quiz is for students to find out what they do not know yet. Mistakes are the point, so you do not need to look at scores closely. A check on the reading or the video is a few questions that show whether students did the thing you asked, and a score of "finished" or "not finished" tells you most of what you need. A review before a test is longer, mixes topics, and is where you will want to look at which questions many students missed.
For any of the three, shorter beats longer. Ten questions is a reasonable ceiling for a weeknight, and five is plenty for a check on the reading. A student who gives up at question eight teaches you nothing about question nine.
How to set a quiz as homework
You need a free teacher account. Students do not. The steps below work for a quiz you wrote yourself and for a quiz from the free library.
- Open the quiz. If you are borrowing one, browse the library by subject and level, for example Ratios, Rates and Percentages for a maths class or The Cold War for history.
- Play through it once yourself so you know what the students will meet. Look for any question that does not match what you taught.
- Choose "Set as homework" on the quiz page.
- Pick the deadline from the list: tomorrow, in 3 days, in a week, in 2 weeks or in 4 weeks. Each one ends at 23:59 on that day in your time zone, which is what "due Friday" means to most classes. A deadline in the late evening is one many students will use right up to, so choose a day that gives them a calm evening before it.
- Create the homework link. Kwizzy gives you a link and an eight-character code. If your students read a language other than English, set the link language on the homework's own page, so the link opens in that language.
- Share the link where students already look: your learning platform, a class page, or an email. Also write the code on the board or the worksheet, because some students will be on a device where tapping a link is awkward.
The code is the only thing that lets a student in, which is why it is long. It also avoids letters and numbers that look alike, so a zero is never confused with the letter O, and a one is never confused with a lower-case L when a child copies it from a screen. Students enter it at the homework page, and lower case and spaces are fine.
What students see
A student opens the link, types a nickname, and starts. There is no sign-up and no email. They answer the questions in order, one at a time, and after each answer they see straight away whether they got it right. If you have written an explanation for a question, they see that too, which is a real teaching moment in a format where you cannot be there. Short typed answers are matched forgivingly: capital letters, accents and stray punctuation do not count against a student, and "3" matches "3.0".
A few details are worth knowing so you can tell students:
- They answer each question once and cannot go back. Say so in advance, because it changes how carefully they read.
- If their device sleeps or the page reloads, they pick up where they left off on the same device. The progress is held by that device, so switching phones midway means starting again under a new nickname.
- Questions with a timer in the live game are not timed in homework. Students work at their own speed.
- Nicknames must be unique for each homework. If two students want the same name, the second is asked to pick another.
- Inappropriate nicknames are swapped for a generated one, the same as in a live game.
Tell students what to put as a nickname. If you want to recognise their work, ask for something like first name plus initial. If you would rather not know, say any nickname will do. Either is fine, but decide, because "just pick something" gives you a column of Brave Otters you cannot match to a roll.
Reading the results
Open the homework from your homework list. You see each nickname with how many questions they have answered, how many they got right, and whether they have finished. That screen already answers the first question, who did it, and you can download the results as a CSV to paste into your gradebook.
The per-question breakdown, which shows how each question went across the class, is part of the paid plans. It is the more useful view for a review quiz, because it shows you which question to spend the first five minutes of class on. If you are on a free account, you can get a similar view by scanning the scores and asking the class which question tripped them up.
You can close the homework early with one click, and you can delete it, which removes every nickname and answer. A homework link also stops working at its deadline, so there is no cleanup after a term.
One more detail matters if you edit quizzes a lot. When you set a quiz as homework, Kwizzy takes a copy of its questions at that moment. If you fix a typo in the original later, or delete it, students part-way through are not affected. The flip side is that fixing a typo in the original does not fix it in the live homework. For a mistake you notice after setting it, the clean fix is to close that homework, correct the quiz and set it again.
What not to do
Do not grade strictly on a homework quiz that students can take on any device at any time. You cannot know who helped, and Kwizzy does not claim to prove who typed what. Use the score as a signal. A completion mark, or a low-stakes grade, fits what the tool can tell you.
Do not set a long quiz with trick questions and a hard deadline. The students who are most likely to quit are the ones who most need the practice.
Do not rely on a link alone. Some families have a shared device or limited data, so offer a second route: a few minutes on a school computer, or a paper version for those who ask.
When homework is the better choice, and when live is
A live game suits a room where everyone is together and you want energy. Homework suits the practice that happens when you are not there, and it works for classes that never overlap in time. Many teachers use both in a unit: homework to practise, then a live game as the review. If you want the live half, our guide to running a live quiz game in class covers it.
Where to go from here
Setting homework from library quizzes works with a free teacher account. Once you are writing your own questions often, or want the per-question view of every assignment, the pricing page shows what the paid plans add and how many assignments each allows.