Free Online Quiz Maker for Teachers: What You Get Free
By the Kwizzy team · · 5 min read
Search for a free online quiz maker and you will find a long list of tools that are free until you try to do the thing you came for. The quiz saves, but the results are locked. The game starts, but only for a handful of students. The first week feels fine and the second week hits a wall. Before you commit an evening to building quizzes in any tool, it is worth knowing what the free version does and does not give you.
This guide is about picking a quiz maker that fits how you teach, with a plain account of what Kwizzy's free account covers. We will not quote numbers that change, because the pricing page is the right place for those. We will tell you what kinds of things are included and which are not.
Start with the job, not the tool
Teachers usually want a quiz for one of four jobs, and a tool that is great at one can be awkward at another.
A live game for the whole room. Students join on their phones or laptops, questions appear together, and you see the room react. Good for review days and the last twenty minutes of a lesson.
Homework or self-paced practice. Students open a link on their own time. You want a deadline and some idea of who finished.
A quick check for understanding. Three to five questions at the start or end of a lesson. Speed of setup matters most here.
Practice for students on their own. A student plays a quiz again and again without you. This needs no teacher at all, so the tool must not demand an account from the student.
Decide which of these you do most. Then test that one job in the free version of each tool you are considering, with a real class size in mind.
What a free Kwizzy account covers
A free teacher account lets you write your own quizzes by hand, using the editor. You can use four types of question: single choice, true/false, pick-several and short typed answers. You can add a timer per question, a short explanation that appears with the answer, and a picture or a built-in maths diagram such as a number line or base-ten blocks.
You can host a live game: you pick a quiz, Kwizzy shows a join code and a QR code, and students join at the join page with a nickname. Students never create an account. The game has a Big Screen view for the projector, optional team mode, and a streak bonus, and ends with a leaderboard.
You can also set a quiz as homework with a deadline. Students open the link or type the code, pick a nickname and answer in order.
The library is free for everyone, with no account at all. It has ready-made quizzes sorted by subject and level, which students can play on their own. As a teacher you can also host one as a live game, such as The Solar System, World Capitals or Ancient Egypt, which is a good way to try the whole experience in five minutes without writing anything.
Where free runs out
Be honest with yourself about the limits before you plan a unit around any free tier.
The free account caps how many quizzes you can save, how long each can be, how many games you can host in a month, and how many students can play at once and take each homework. The numbers are on the pricing page. If you teach several sections and run a game for each one every week, check the monthly game count against your real schedule first.
Some things are paid features only:
- Generating questions from a file, photo, link or topic with AI.
- The per-question report after a game, and CSV export of results.
- Solo play of your own quizzes (library quizzes stay free to play solo).
Free is not the right choice for every teacher. A department that wants shared folders, or a school that wants all its teachers on one plan, will want to look at the team options instead.
How to choose, in fifteen minutes
Try this before settling on a tool:
- Write a five-question quiz on something you teach this week. Time yourself. If it takes more than ten minutes, the editor is working against you.
- Start a live game with a friend or colleague on a phone. Does joining take under a minute? Do students need to sign up?
- Check what you see afterward. A leaderboard is nice. Knowing which question most of the class missed is more useful.
- Set it as homework and open the link on a phone, since most students will do exactly that.
- Look for the limit. Find what happens at your class size and your game count, not a made-up one.
If you try Kwizzy, the step most people lose time on is writing the first quiz, so begin with a library quiz and edit your own copy later.
A first week that does not eat your evenings
Teachers who try a new tool and give up usually tried to do too much at once. A smaller plan works better.
On day one, host a library quiz in the last ten minutes of a lesson, just to see how joining works with your own class and your own devices. Tell students beforehand to have a phone or laptop ready, and write the join code on the board where everyone can read it. Remind them that a nickname is enough and that inappropriate names are replaced automatically.
On day two or three, write a five-question quiz on what you taught that week and use it as an exit ticket. Keep every question to one idea. Add a one-sentence explanation to the two questions students are most likely to get wrong, since that is where a reveal teaches the most.
By the end of the week, set one short quiz as homework with a deadline a few days away. You will learn more from watching how many students finish than from any feature list. If the answer is most of them, the tool fits your class.
What to avoid
Do not pick a tool for its template count or its theme options. Do not build a whole term's worth of quizzes in a tool before you know it will still be free in the form you need. And do not ask students to create accounts for a ten-minute review. The friction costs you the first five minutes of class every time.
When paying makes sense
Once you are making quizzes every week, the two things that cost the most time are writing questions and making sense of results. AI drafting and the per-question report are what the paid plans are for. The pricing page lays out which plan includes what, so you can decide whether it is worth it for how often you teach.